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Peng
Peng was one of the first games I wrote in C. (I was twelve at the time, if I recall correctly). Like many of my early projects it was entirely lacking in originality, being a direct rip-off of an Amstrad game. (Probably also called Peng).
In any case, it's a two-player game in which two penguins battle to the death. They can squash each other by pushing ice blocks around, or win non-violently by pushing the diamonds around so they form a line.
At this point I was trying hard to figure out the technology; how to read from the keyboard, how to display things nicely, timing, sound, and so on. In the end I did the sensible thing and used a library designed for the purpose, but for a while it was good fun facing these rather immense challenges alone.
Here's a screenshot:

Download: peng.zip
Note that it needs to be run under DOSBox or on an old DOS machine.
Copyright (C) 2002-2007 David Morgan -- last modified 19/11/2006 -- counts/_c_peng_index_shtml hits -- best viewed with any browser -- valid xhtml -- valid css

